

Fixed tooltips for tile creating items showing wrong title.Fixed ghost tooltips not showing correct max energy consumption.Fixed Beacon ghost tooltip missing some information.Fixed statistics not counting items correctly on large intervals when a large number of items are produced/consumed.Fixed a crash with trains that had wheels.direction_count = 0.Fixed that teleporting players/cars between surfaces would invalidate lua references to them.Fixed that right clicking to add 1 item to assembling machines had no limit.Fixed an issue with reading localised strings in Lua.Fixed that produce item per hour achievements could not be progressed.Fixed a difference in map editor paused vs unpaused game ticking related to enabled/disabled train stops.Fixed that shift+click recipes in cheat mode wasn't able to handle recipes that included fluids but still only produced 1 item result.Fixed spitters were not able to destroy trees and rocks.Fixed several issues related to modded reactors set to use electric energy.Show how module energy consumption is applied more clearly in the tooltips.Fixed fluid name and amount not being shown when the tooltip is on the side.Fixed ammo turret tooltip not showing the damage bonus correctly.Fixed that LuaEntity::get_fuel_inventory() didn't work on burner pumps.Fixed that 'corpses' and 'dying_explosion' wouldn't be created on the correct force.Fixed a crash when when loading modded saves that had construction robots working on modded entities.Technology GUI shows saved progress of partially-researched technologies.When a team loses in PvP, all their characters will die.Fixed a desync related to biter pathfinding.Fixed lights render quality slider in graphics settings missing tooltip.Fixed market GUI showing empty price property in the tooltips when no price is set.Fixed market GUI not showing price in the tooltips of modifiers.Fixed that electric energy interfaces didn't consume power correctly.Fixed that the infinity pipe mode could sometimes reset when changing other infinity pipe settings.
